
Rebuilding a cast triple clamp from a 3D scan
An Artec 3D scan of a motorcycle triple clamp, rebuilt as a parametric model in 37 sketches. Change a bore, the spacing, or the web, and the casting rebuilds around it.
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Vector mates each joint to the pulley that drives it, sweeps the hips and knees with Interference Detection, and adds limit mates before anything collides.
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Vector models the involute gear from module and tooth count, sets the center distance, adds the gear mate, and runs a motion study through both stages.
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When an upstream part changes, Vector lists every joint, projection, and extent that depended on it, repairs the unambiguous ones, and asks about the rest.
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Vector reads the gear, shaft, and bearing geometry from the assembly, runs the stress and life calculations in Python, and tells you which parts won’t survive the change.
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Vector places the views on a standard sheet, dimensions every feature once, calls out holes and slots, fills in the title block, and exports a PDF.
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Vector reads every component, separates purchased parts from the ones you make, fills in part numbers, and exports a BOM with quantities for the build you’re planning.
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Vector builds the drawing package from the assembly with views, scale, and a sheet index. Every drawing stays associated with the model.
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Vector places the views, adds diameter and angular dimensions, and reports anything Fusion can’t produce on the sheet.
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Vector writes a STEP file for each visible solid, with consistent names and an index, and leaves the design unchanged.
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Vector measures the board’s outline, mounting holes, and tallest parts, then models a gasketed case with inserts, sealed connectors, and cable glands, and checks every clearance before you print.
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Vector sizes the holster, battery docks, and bit sockets from your measurements with print clearances, checks the fit against reference bodies, and orients the part so it prints without supports.
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Vector converts the mesh, rebuilds planar and cylindrical regions as true faces, and keeps critical interfaces such as bores and flats.
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Vector checks how the part is dimensioned and which joints depend on it before changing the width, so the slots, holes, and mating parts end up where you intended.
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Vector finds the first feature that failed, reselects its lost reference by geometry, and recomputes the rest of the timeline without reverting your edit.
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Vector finds the earliest unhealthy feature in the timeline, repairs it, and recomputes everything downstream.
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When one edge fillets and its match fails, Vector compares the two, rebuilds the failing feature, and leaves the rest of the body unchanged.
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Vector relinks broken sketches and features to stable planes and axes, and asks before choosing between ambiguous faces.
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Vector inserts the photo as a canvas, scales it from a known dimension, and builds a fully constrained part with the hole spacing as a user parameter.
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Vector drives the changing dimensions from equations, builds each size as a configuration, places them in an assembly, and exports a file for each size.
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Vector adds the geometric constraints and driving dimensions the profile needs, without falling back on Fix constraints.
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Vector detects repeated geometry and replaces the copies with a pattern driven by your parameters, so it updates when the design grows.
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Vector shows the missing step on the design you have open, then makes the edit if you want it.
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An Artec 3D scan of a motorcycle triple clamp, rebuilt as a parametric model in 37 sketches. Change a bore, the spacing, or the web, and the casting rebuilds around it.
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A four-speed gearbox designed from a written brief: 93 solids, with all four ratios measured from the assembly in motion.
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NASA HUNCH’s heat-stake press, modeled from its published drawing set: eleven custom parts, catalog hardware, and a working mechanism, checked against the sheets.
Read the case studyVector runs on Windows and works with Autodesk Fusion, SOLIDWORKS, and Bambu Studio.